Template:Spaceinvaders: Difference between revisions
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{{seealso}} | {{seealso}} | ||
*[[Space invaders]]: The black-and-white daddy of all arcade videogames, which effortlessly articulated the frustration and powerlessness of working in a modern corporate organisation; | *'''[[Space invaders]]''': The black-and-white daddy of all arcade videogames, which effortlessly articulated the frustration and powerlessness of working in a modern corporate organisation; | ||
*[[Galaga]]: a second generation version of [[space invaders]], with a [[challenging stage]] and amusing music; | *'''[[Galaga]]''': a second generation version of [[space invaders]], with a [[challenging stage]] and amusing music; | ||
*[[Defender]]: A spin on the usual alien invasioin motif, where ''you'' invade ''them'', trying to rescue little sticky things, and the alients fight back, and all you have is a thrillingly devastating laser cannon, a small supply of [[smart bomb]]s and the ability to | *'''[[Defender]]''': A spin on the usual alien invasioin motif, where ''you'' invade ''them'', trying to rescue little sticky things, and the alients fight back, and all you have is a thrillingly devastating laser cannon, a small supply of [[smart bomb]]s and the ability to make random jumps into [[hyperspace]] | ||
*[[Space invaders calculator]]: It sounds insane, but you could have hours of cosmic fun with an ordinary digital calculator. | *'''[[Space invaders calculator]]''': It sounds insane, but you could have hours of cosmic fun with an ordinary digital calculator. | ||
*[[Qix]] | *'''[[Qix]]''': which was really just a bit stupid, but through a design flaw in the game’s basic concept you could play for hours on end if you really wanted to. | ||
All, in any case, useful {{tag|metaphor}}s for life in a modern multinational investment bank. | All, in any case, useful {{tag|metaphor}}s for life in a modern multinational investment bank. | ||
{{c|Space invaders|Metaphor}} | {{c|Space invaders|Metaphor}} |