The shock of the new
Random thoughts on the impermanence of modernism.
The design of organisations and products
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Clean lines and flat panels don't age well. They don't take dirt.
They don't benefit from survivor bias that syrips noise from signal.
Trite observations on the new:
The curse of novelty: what is new cannot last as the new. Either it dies, or it grows old.
So if your only quality is novelty, you must die. Conclusion: build with qualities other than novelty. If only novelty gets you out of the gate — enjoy your fifteen minutes.