The shock of the new

Revision as of 10:33, 28 October 2021 by Amwelladmin (talk | contribs)

Random thoughts on the impermanence of modernism.

The design of organisations and products
Seemed like a good idea at the time.
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Clean lines and flat panels don't age well. They don't take dirt.

They don't benefit from survivor bias that syrips noise from signal.

Trite observations on the new:

The curse of novelty: what is new cannot last as the new. Either it dies, or it grows old.

So if your only quality is novelty, you must die. Conclusion: build with qualities other than novelty. If only novelty gets you out of the gate — enjoy your fifteen minutes.


See also