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Some uncomfortable truths: | Some uncomfortable truths: | ||
*'''Successful [[iteration]] is ''hard'''''. The more practice you have at it, the better you will be. The better you understand the systems and subsystems comprising your environment, the better. [[Subject matter expert | *'''Successful [[iteration]] is ''hard'''''. The more practice you have at it, the better you will be. The better you understand the systems and subsystems comprising your environment, the better. [[Subject matter expert|Expertise]], skill and experience matter. Your itinerant [[school-leaver from Bucharest]] might be cheap and fungible, but she won't be good at [[iterating]]. Though she will get better. | ||
*Iterating | *Iterating won’t always work. The thing about [[tail event]]s is they're hard to predict. On the other hand, an [[iterative]] process will almost certainly be more effective than a [[chatbot]]. | ||
===Other articulations=== | ===Other articulations=== | ||
*Develop systems, not goals — Scott Adams | *Develop systems, not goals — Scott Adams | ||
*[[Prisoner’s dilemma]] — the payoffs are totally different if you play an indefinite-round game of prisoner’s dilemma (hence the so-called “[[iterated prisoner’s dilemma]] | *[[Prisoner’s dilemma]] — the payoffs are totally different if you play an indefinite-round game of prisoner’s dilemma (hence the so-called “[[iterated prisoner’s dilemma]] |