Alchemy: The Surprising Power of Ideas that Don’t Make Sense: Difference between revisions

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“'''Satisficing'''”— understanding that in times of uncertainty, people care more about ''variance'' between best and worst outcomes, and not just reaching the outcome. This is power of brands.  
“'''Satisficing'''”— understanding that in times of uncertainty, people care more about ''variance'' between best and worst outcomes, and not just reaching the outcome. This is power of brands.  


“Psycho-physics” — the difference between perception and reality. How what we see, hear, taste and feel differs from ‘objective’ reality.  
“'''Psycho-physics'''” — the difference between perception and reality. How what we see, hear, taste and feel differs from ‘objective’ reality.  


===The opposite of one good idea can be ''another'' good idea===
===The opposite of one good idea can be ''another'' good idea===
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===Don’t be logical when everyone else is being logical===
===Don’t be logical when everyone else is being logical===
This is a corollary of designing for the average. To be logical is to be predictable. To prioritise logic is to converge on the same spot that all your (logic-prioritising) competitors are converging, and leaving the rest of design-space to the unconventional thinkers. While you and your fellow bald men race to the bottom in a fight over the same comb, someone else is eating all the pudding you didn’t have the imagination to see. It is to see the world as [[mediocristan]], obeying a [[normal distribution]], and able to be navigated by probabilities, which are better calculated by machine than human.
This is a corollary of designing for the average. To be logical is to be predictable. To prioritise data-derived logic over imagination is to converge on the same spot as your competitors, leaving the rest of design-space to the unconventional thinkers.  
 
While you and your fellow bald men race to the bottom in a fight over the same comb, someone else is eating all the pudding you didn’t have the imagination to see. It is to see the world as [[mediocristan]], obeying a [[normal distribution]], and able to be navigated by probabilities, which are better calculated by machine than human.


===Our expectation affects our experience===
===Our expectation affects our experience===