OODA loop: Difference between revisions

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{{quote|Surprise is a crucial element in most [[finite game]]s. If we are not prepared to meet each of the possible moves of an opponent, our chances of losing are most certainly increased.<br>
{{quote|Surprise is a crucial element in most [[finite game]]s. If we are not prepared to meet each of the possible moves of an opponent, our chances of losing are most certainly increased.<br>
It is therefore by surprising our opponent that we are most likely to win. Surprise in finite play is the triumph of the past over the future.
It is therefore by surprising our opponent that we are most likely to win. Surprise in finite play is the triumph of the past over the future.
:—{{author|James P. Carse}}<ref>{{Br|Finite and Infinite Games}}.</ref>}}
:—{{author|James P. Carse}}, {{Br|Finite and Infinite Games}}}}
When you are in direct, bilateral conflict — you know, while dog-fighting, playing [[chess]] or [[cricket]], or campaiging for an [[Brexit|in/out referendum on membership of the European Union]] — your “OODA loop” is your [[Decision-making|decision]] cycle: “'''o'''bserve, '''o'''rient, '''d'''ecide, '''a'''ct”.
When you are in direct, bilateral conflict — you know, while dog-fighting, playing [[chess]] or [[cricket]], or campaiging for an [[Brexit|in/out referendum on membership of the European Union]] — your “OODA loop” is your [[Decision-making|decision]] cycle: “'''o'''bserve, '''o'''rient, '''d'''ecide, '''a'''ct”.