Seven wastes of negotiation: Difference between revisions

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(Created page with "{{a|negotiation|}} The Toyota Production System (TPS) was created by Toyota’s chief engineer Taiichi Ohno to eliminate waste, called “muda.” Waste — as oppose...")
 
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=== Transporting===
=== Transporting===
Transporting product between processes is a cost incursion which adds no value to the product.  
Transporting product between processes is a cost incursion which adds no value to the product.  
Escalation points  
*Escalation points  
Execution processes  
*Execution processes  
Storage processes  
*Storage processes  


===Over-processing===
===Over-processing===
Often termed as “using a sledgehammer to crack a nut,” many organizations use expensive high precision equipment where simpler tools would be sufficient.
Often termed as “using a sledgehammer to crack a nut,” many organizations use expensive high precision equipment where simpler tools would be sufficient.
Credit points never used  
*Credit points never used  
Superfluous templates  
*Superfluous templates  
Redundancy  
*Redundancy  
Unnecessary drafting  
*Unnecessary drafting  
Reading/reviewing unnecessary/convoluted text  
*Reading/reviewing unnecessary/convoluted text  


===Unnecessary Inventory===
===Unnecessary Inventory===
Work in Progress (WIP) is a direct result of overproduction and waiting.  
Work in Progress (WIP) is a direct result of overproduction and waiting.  


===Unnecessary / Excess Motion===
===Unnecessary Motion===
This waste is related to ergonomics and is seen in all instances of bending, stretching, walking, lifting, and reaching.
This waste is related to ergonomics and is seen in all instances of bending, stretching, walking, lifting, and reaching.
Hand-offs  
*Hand-offs  
Approvals  
*Approvals  
Escalations  
*Escalations  


===Defects===
===Defects===
Having a direct impact to the bottom line, quality defects resulting in rework or scrap are a tremendous cost to organizations.
Having a direct impact to the bottom line, quality defects resulting in rework or scrap are a tremendous cost to organisations.
*the more complex the product, the more room for error


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