Template:Third law of worker entropy: Difference between revisions

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The [[JC]]’s [[third law of worker entropy]]: The very '''fact''' of an [[escalation]]—the very interposition of an approval step, ''in itself'', in which one part of the [[meatware]] shunts a problem to another part of the [[meatware]]—causes more in aggregate delay, confusion, aggravation and second-order bureaucracy than is ''ever'' solved by the resolution it promises to deliver. <br>
'''The [[JC]]’s [[third law of worker entropy]]''', also known as “the [[law of inevitable tedium]]”: There is a 100% correlation between
:(i) activities that, however important they might seem, in fact have no value, and
:(ii) activities that are [[tedious]].
[[All other things being equal]], if an activity is [[tedious]], it is ''[[waste]]ful''. If it is wasteful, you ''shouldn’t do it''.

Latest revision as of 12:14, 9 November 2022

The JC’s third law of worker entropy, also known as “the law of inevitable tedium”: There is a 100% correlation between

(i) activities that, however important they might seem, in fact have no value, and
(ii) activities that are tedious.

All other things being equal, if an activity is tedious, it is wasteful. If it is wasteful, you shouldn’t do it.