Template:M tldr design Nomological machine: Difference between revisions
Jump to navigation
Jump to search
Amwelladmin (talk | contribs) Created page with "A nomological machine is a stable arrangement of components that consistently demonstrates the regularities represented by scientific laws — it like a model — in the real world, objects never quite behave as science predicts because the conditions aren’t quite right — we put this down to our lack of tools or accuracy of information — contrast these with analogical machines, where we try to force the real world to behave like a scientific or mathematical th..." |
Amwelladmin (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
A [[nomological machine]] is a | A [[nomological machine]] is a theoretical model designed to consistently generate the regularities represented by scientific laws — it’s like the theoretical map of an infinitely detailed territory — in the real world, objects never quite behave as the machine predicts because the conditions aren’t quite right — we put this down to our lack of tools or accuracy of information — contrast these with “analogical machines”, where we try to force the real world to generate the results predicted by a scientific or mathematical theory — such as rolling dice or flipping coins to generate random outcomes — which is like configuring the territory to be identical to the map — “map” and “territory” are an immutable dualism |
Latest revision as of 17:53, 26 February 2024
A nomological machine is a theoretical model designed to consistently generate the regularities represented by scientific laws — it’s like the theoretical map of an infinitely detailed territory — in the real world, objects never quite behave as the machine predicts because the conditions aren’t quite right — we put this down to our lack of tools or accuracy of information — contrast these with “analogical machines”, where we try to force the real world to generate the results predicted by a scientific or mathematical theory — such as rolling dice or flipping coins to generate random outcomes — which is like configuring the territory to be identical to the map — “map” and “territory” are an immutable dualism