Complicated system: Difference between revisions
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{{a|devil|{{subtable|{{complicated capsule}}}}}} | {{a|devil|{{subtable|{{complicated capsule}}}}}}Zero-sum games, when one player wins and one loses, are generally complicated systems, even though practically solving them may be extremely hard, and (like Chess and Go) they may not yet have ''been'' solved. Hence there is room for ''expertise'' to make a difference; A chess grandmaster will do better against IBM’s Dr Watson<ref>Or whatever the hell it was called.</ref> than will a novice, though there is always the chance you’ll play ''so'' badly that all the wiseguy’s sophisticated strategies fail and you walk her into an accidental checkmate when all you were trying to do is line your prawns and your horseys up because they looked nice that way. In a [[simple system]], an expert has little advantage over a novice will a set of instructions. | ||
Artificial intelligence and computing power is pretty good at handling complicated systems. | |||
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Revision as of 21:19, 3 August 2020
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Zero-sum games, when one player wins and one loses, are generally complicated systems, even though practically solving them may be extremely hard, and (like Chess and Go) they may not yet have been solved. Hence there is room for expertise to make a difference; A chess grandmaster will do better against IBM’s Dr Watson[1] than will a novice, though there is always the chance you’ll play so badly that all the wiseguy’s sophisticated strategies fail and you walk her into an accidental checkmate when all you were trying to do is line your prawns and your horseys up because they looked nice that way. In a simple system, an expert has little advantage over a novice will a set of instructions.
Artificial intelligence and computing power is pretty good at handling complicated systems.
References
- ↑ Or whatever the hell it was called.