2048: Difference between revisions

From The Jolly Contrarian
Jump to navigation Jump to search
No edit summary
Tags: Mobile edit Mobile web edit
No edit summary
Line 1: Line 1:
{{a|glossary|[[File:2048.jpeg|center|thumb|True story. ]]}}A concentration aid for [[all-hands conference call]]s. A game where the objective, by sliding squares around a grid and doubling them, is to get a square to total 2048.
{{a|conf|[[File:2048.jpeg|center|thumb|True story. ]]}}A concentration aid for [[all-hands conference call]]s. A game where the objective, by sliding squares around a grid and doubling them, is to get a square to total 2048.


This is hard in a 4x4 grid, but a cinch in an 8x8 grid, but the process of sliding squares around and making them double is curiously satisfying, requiring just enough attention to stop you being distracted by something else, but no more.
This is hard in a 4x4 grid, but a cinch in an 8x8 grid, but the process of sliding squares around and making them double is curiously satisfying, requiring just enough attention to stop you being distracted by something else, but no more.

Revision as of 17:53, 21 December 2020

True story.
Tell me more
Sign up for our newsletter — or just get in touch: for ½ a weekly 🍺 you get to consult JC. Ask about it here.

A concentration aid for all-hands conference calls. A game where the objective, by sliding squares around a grid and doubling them, is to get a square to total 2048.

This is hard in a 4x4 grid, but a cinch in an 8x8 grid, but the process of sliding squares around and making them double is curiously satisfying, requiring just enough attention to stop you being distracted by something else, but no more.

This means you can - should the mood take you - apply your full attention to the content of your conference call, without being tempted to go on Twitter, Google holidays in Tanzania, or find listicles about wardrobe malfunctions.

The JC has had the same game going for 13 months now, and is on 10,000,000 points.

See also