How to test software: Difference between revisions
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Amwelladmin (talk | contribs) (Created page with "{{a|design|}}{{quote|'''Lesson one''': Insist on an unsupervised pilot where ''real'' users get to push and pull the product by themselves without help from the vendor, and no...") |
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Latest revision as of 18:17, 7 February 2021
The design of organisations and products
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Lesson one: Insist on an unsupervised pilot where real users get to push and pull the product by themselves without help from the vendor, and not just a chaperoned proof of concept where the software vendor can control inputs and outcomes to make the product seem satisfactory. Remember the sixth law of worker entropy.