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The game theorists found an easy way to replicate that concept of trust: run the same game again. Repeatedly. An indefinite amount of times. | The game theorists found an easy way to replicate that concept of trust: run the same game again. Repeatedly. An indefinite amount of times. | ||
===“Iterated” [[prisoner’s dilemma]]=== | |||
The same actors get to observe how each other act, and respond accordingly. If your counterpart defects, you have a means of retaliating: by defecting on the next game, or by refusing to play the game any more with that counterparty. | The same actors get to observe how each other act, and respond accordingly. If your counterpart defects, you have a means of retaliating: by defecting on the next game, or by refusing to play the game any more with that counterparty. | ||